Re: [PATCH 2/2] d3d9/tests: Test that Direct3D restores the pixel format on the window it targets.
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://newtestbot.winehq.org/JobDetails.pl?Key=4644 Your paranoid android. === wxppro (32 bit device) === device.c:7445: Test failed: window has pixel format 0, expected 2 device.c:7455: Test failed: window has pixel format 0, expected 2 === wvista (32 bit device) === device.c:7445: Test failed: window has pixel format 0, expected 2 device.c:7455: Test failed: window has pixel format 0, expected 2 === w2008s64 (32 bit device) === device.c:7445: Test failed: window has pixel format 0, expected 2 device.c:7455: Test failed: window has pixel format 0, expected 2 === w7pro64 (32 bit device) === device.c:7445: Test failed: window has pixel format 0, expected 2 device.c:7455: Test failed: window has pixel format 0, expected 2 === w2008s64 (64 bit device) === device.c:7445: Test failed: window has pixel format 0, expected 2 device.c:7455: Test failed: window has pixel format 0, expected 2 === w7pro64 (64 bit device) === device.c:7445: Test failed: window has pixel format 0, expected 2 device.c:7455: Test failed: window has pixel format 0, expected 2
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Marvin