Re: WineD3D: Use GL_TEXTURE_2D for dummy textures
26 Mar
2007
26 Mar
'07
6:54 a.m.
On 26/03/07, Felix Nawothnig <flexo(a)holycrap.org> wrote:
As discussed in IRC. Probably won't apply without the last patch but doesn't depend on it.
I think I missed that discussion.
26 Mar
26 Mar
10:31 a.m.
New subject: WineD3D: Use GL_TEXTURE_2D for dummy textures
Am Montag 26 März 2007 08:54 schrieb H. Verbeet:
On 26/03/07, Felix Nawothnig <flexo(a)holycrap.org> wrote:
As discussed in IRC. Probably won't apply without the last patch but doesn't depend on it.
I think I missed that discussion. A driver bug workaround :-)
The problem is that the Matrox(?) cards don't handle GL_TEXTURE_1D, and the driver falls back to Software. Ok, 1D textures are supposed to be 2D textures with height = 1, but the driver doesn't think so :-(
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