Re: [PATCH 1/5] d3dx9/tests: Remove todo that succeeds now.
On 25.07.2015 12:23, Józef Kucia wrote:
--- dlls/d3dx9_36/tests/effect.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3dx9_36/tests/effect.c b/dlls/d3dx9_36/tests/effect.c index 482f064..dd88b29 100644 --- a/dlls/d3dx9_36/tests/effect.c +++ b/dlls/d3dx9_36/tests/effect.c @@ -156,7 +156,7 @@ static void test_create_effect_and_pool(IDirect3DDevice9 *device) ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr);
hr = D3DXCreateEffect(device, effect_desc, sizeof(effect_desc), NULL, NULL, 0, NULL, &effect, NULL); - todo_wine ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); + ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); if (FAILED(hr)) { skip("Failed to compile effect, skipping test.\n");
Hi, Jozef. There's no failures currently http://test.winehq.org/data/tests/d3dx9_36:mesh.html, so I'm not sure why it succeeds for you.
On Sun, Jul 26, 2015 at 3:56 PM, Nikolay Sivov <bunglehead(a)gmail.com> wrote:
Hi, Jozef.
There's no failures currently http://test.winehq.org/data/tests/d3dx9_36:mesh.html, so I'm not sure why it succeeds for you.
Hi Nikolay, My bad. Thanks for finding this. I wasn't using a clean wine prefix. The first patch from the series should be skipped.
participants (2)
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Józef Kucia -
Nikolay Sivov