Re: d3dx9 [patch 1/2, try 3]: Implement D3DXSHEvalSphericalLight
15 Mar
2013
15 Mar
'13
6:05 p.m.
26 Mar
26 Mar
11:07 p.m.
New subject: d3dx9 [patch 1/2, try 3]: Implement D3DXSHEvalSphericalLight
Why are they not committed yet? ________________________________ From : Matteo Bruni <matteo.mystral(a)gmail.com> Object : Re: d3dx9 [patch 1/2, try 3]: Implement D3DXSHEvalSphericalLight 2013/3/15 Nozomi Kodama <nozomi.kodama(a)yahoo.com>:
Patch series is fine to me.
1:06 a.m.
New subject: d3dx9 [patch 1/2, try 3]: Implement D3DXSHEvalSphericalLight
On Tue, Mar 26, 2013 at 6:04 PM, Michael Mc Donnell <michael(a)mcdonnell.dk> wrote:
On Tue, Mar 26, 2013 at 7:07 PM, Nozomi Kodama <nozomi.kodama(a)yahoo.com> wrote:
Why are they not committed yet?
Alexandre is on vacation so that might explain why :-)
Well, he was last week, back now, but there is a backlog of patches to go through.. Patches were committed today/yesterday: http://source.winehq.org/git/wine.git/shortlog -- -Austin
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Austin English -
Matteo Bruni -
Michael Mc Donnell -
Nozomi Kodama