[PATCH vkd3d 3/7] vkd3d: Ignore D3D_PRIMITIVE_TOPOLOGY_UNDEFINED.
From: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> --- libs/vkd3d/command.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index 017e6ac9a69d..55fa93347808 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -2910,6 +2910,12 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12Gr TRACE("iface %p, topology %#x.\n", iface, topology); + if (topology == D3D_PRIMITIVE_TOPOLOGY_UNDEFINED) + { + WARN("Ignoring D3D_PRIMITIVE_TOPOLOGY_UNDEFINED.\n"); + return; + } + list->primitive_topology = vk_topology_from_d3d12_topology(topology); d3d12_command_list_invalidate_current_pipeline(list); } -- 2.18.0
participants (2)
-
Henri Verbeet -
Józef Kucia