Re: [2/6] wined3d: free palette handle when destroying IWineD3DPaletteImpl
31 Dec
2007
31 Dec
'07
12:18 a.m.
Am Montag, 31. Dezember 2007 03:03:35 schrieb Alexander Dorofeyev:
Together with 3/6 patch this is needed to fix bad memory and palette handle leaks in Aliens vs Predator 1 game (which does CreatePalette and Setpalette every frame), and thus fix the eventual crash because of this leaks (http://bugs.winehq.org/show_bug.cgi?id=3003). --- dlls/wined3d/palette.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) This patch, as well as patch 3, 4 and 6 look good to me.
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Stefan Dösinger