Re: winsock socket.c patch fixes issues with halflife's multicasting
On 21 Sep 2001, David Hammerton wrote:
it seems there we're a few (bugs/typos) in dlls/winsock/socket.c which prevented binding of ports when using multicast, or something along those lines. heres a small patch which fixes it.
Please, user -u when you do a diff: * it makes it easier to see what the patch changes * it makes it easier to find the location you changed in the file. None of my copies of socket.c match yours so all the line offsets are off * it is more robust if you want to apply the patch to a modified version of the file (translation Unified diff formats actually have a chance to apply properly, yours does not) So I suggest you put the following line in your .cvsrc: diff -u All this is also explained there: Wine Developper's Guide: "Submitting Patches" http://wine.codeweavers.com/docs/wine-devel/patches.shtml#PATCH-FORMAT That said I must appologize: I am the one who broke this piece of code. A very bad case of copy/paste. Sincere appologies. -- Francois Gouget fgouget(a)free.fr http://fgouget.free.fr/ In theory, theory and practice are the same, but in practice they're different.
participants (1)
-
Francois Gouget