Re: [v3 4/7] d3dx9: implement shader constants effect states application.
3 Mar
2016
3 Mar
'16
5:03 p.m.
2016-03-03 13:22 GMT+01:00 Paul Gofman <gofmanp(a)gmail.com>:
Signed-off-by: Paul Gofman <gofmanp(a)gmail.com> ---
+ UINT nelem;
"unsigned int element_count;" would be better.
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Matteo Bruni