Re: d3d9/tests: add simple test to show that QualityLevels is not zero, when we call CheckDeviceMultiSampleType with D3DMULTISAMPLE_NONE
26 May
2009
26 May
'09
11:23 p.m.
On Wed, May 27, 2009 at 7:47 AM, Louis. Lenders <xerox_xerox2000(a)yahoo.co.uk> wrote:
This test shows second bug in http://www.winehq.org/pipermail/wine-bugs/2009-May/177221.html
I tested this on my laptop (under windows) with an ATI-card, my desktop computer (that has nvidia) only runs Linux, so i could not test it on nvidia under windows, if anyone could do that that would be nice.
No failures on Vista, nv9800, 180.81.
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Jeff Zaroyko