Re: Fix for [bug 829] DIB_DirectDrawSurface_Blt same src./dest. surface = screen corruption
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Tuesday 02 July 2002 18:57, Tony Lambregts wrote:
Change log: Fix screen corruption when source and destination are the same surface and areas are the same size.
I've applied this patch. While the on-screen garbage has not entirely gone away, it does appear to be better (but then, it could just be my imagination...). No change to hang-up after playing movies. Ian -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.0.7 (GNU/Linux) iD8DBQE9Iv8YAjpHQQmBAUMRAtjMAJ0eSyS5Z06Kr51uLloq/Nn9CuKQXwCglPrD Ff3Vfg2m2tcqpA1VkeQI9+0= =IPbG -----END PGP SIGNATURE-----
On Wed, Jul 03, 2002 at 09:41:43AM -0400, Ian D. Stewart wrote:
I've applied this patch. While the on-screen garbage has not entirely gone away, it does appear to be better (but then, it could just be my imagination...).
Well, this was to fix a bug in SC3k, not the one in Baldur's Gate :-) If it improves BG, all the best, but I somehow doubt it (as the screen corruption introduced by this bug is really unmissable :-) ). Lionel -- Lionel Ulmer - http://www.bbrox.org/
participants (2)
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Ian D. Stewart -
Lionel Ulmer