Re: wined3d: Fix for buggy programs using ortho matrix with no z range
30 Apr
2008
30 Apr
'08
5:22 a.m.
On Tuesday 29 April 2008 22:25:48 Stefan Dösinger wrote:
Am Dienstag, 29. April 2008 19:04:55 schrieb Jens Albretsen:
Changelog: Fix for old games that sets a Ortho matrix with z range from 0-0 or in other word with no range, which does'nt make any sense but they do it anyway.
I think a test case for this would be good.
A quick one is Lego Island, just forget to put in the disc a there is black screen, with this patch is shows a message to put the cdrom in the drive. Is it something like this? create (1,1) rendertarget clear rendertarget with black setup ortho with no range draw something with white check rendertarget for any pixel drawn, if black test fails or what? -------------------------------------------------------
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Jens Albretsen