Re: [PATCH] wined3d: Mark wined3d_pixel_format with hidden visibility
24 May
2011
24 May
'11
8:05 p.m.
On 13 May 2011 18:27, Marcus Meissner <meissner(a)suse.de> wrote:
@@ -1273,7 +1273,7 @@ struct wined3d_pixel_format BOOL doubleBuffer; int auxBuffers; int numSamples; -} wined3d_pixel_format; +} wined3d_pixel_format DECLSPEC_HIDDEN;
No, that's wrong. It's not supposed to be a variable at all, it's a leftover from the typedef.
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Henri Verbeet