[PATCH 01/10] d3d8/test: Avoid abs() on unsigned values in compare_mode().
From: Chip Davis <cdavis(a)codeweavers.com> Mostly because Clang complains. Signed-off-by: Chip Davis <cdavis(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> --- dlls/d3d8/tests/device.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index d87832b716d..26687af5f15 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -1294,8 +1294,8 @@ static int compare_mode(const void *a, const void *b) { const struct mode *mode_a = a; const struct mode *mode_b = b; - unsigned int w = mode_a->w - mode_b->w; - unsigned int h = mode_a->h - mode_b->h; + int w = mode_a->w - mode_b->w; + int h = mode_a->h - mode_b->h; return abs(w) >= abs(h) ? -w : -h; } -- 2.20.1
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Henri Verbeet