Re: d3d8: CreateDevice should try the parent if the current window fails
24 Jan
2006
24 Jan
'06
1:35 p.m.
Jan Zerebecki <jan.wine(a)zerebecki.de> writes:
Changelog: d3d8: CreateDevice should try the parent if the current window fails because it doesn't have the property __wine_x11_whole_window . Fixes bug #4341 .
What you really want to use here is GetAncestor(GA_ROOT). -- Alexandre Julliard julliard(a)winehq.org
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Alexandre Julliard