Re: [wined3d] tidy up draw prim and add strided data new to d3d9
29 Jul
2005
29 Jul
'05
12:36 p.m.
Oliver Stieber wrote:
use ++x instead of x++ since x++ potentially requires a temporary variable.
I seriously doubt this will actually have an effect on the resulting assembly code generated by any semi-serious compiler (regardless of the -O level) as for(i = 0; i < x; i++) is a quite common idiom... Felix
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Felix Nawothnig