Re: d3dx9-36: Save multiplications to improve performance
25 Jun
2015
25 Jun
'15
5:35 p.m.
2015-06-25 4:07 GMT+02:00 David Adam <david.adam.cnrs(a)gmail.com>:
Hello,
with my dual-core, for sides=65000 the gain is about 40%.
It probably has more to do with avoiding the division than the multiplication. Can you add a test for a polygon with that many faces and see if the result matches native better with the simplification or without?
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Matteo Bruni