Re: d3dx9: Implement ID3DXRenderToSurface_EndScene [PATCH 6/7]
21 Mar
2008
21 Mar
'08
8:53 a.m.
On 20/03/2008, tony.wasserka(a)freenet.de <tony.wasserka(a)freenet.de> wrote:
...and clean up everything again. I have no idea why it's StretchRect and not UpdateSurface or something, but the native dll is doing it like this.
+ /* The native d3dx9 does a buffer->GetDevice(&bufdev) here. ...and that's pretty much unacceptable.
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H. Verbeet