[PATCH] d3d8/tests: Use GetModuleHandleA instead of LoadLibraryA.
15 Jan
2018
15 Jan
'18
5:55 p.m.
Supersedes 140322 Signed-off-by: Andrey Gusev <andrey.goosev(a)gmail.com> --- dlls/d3d8/tests/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index a9188f0ee4..9efa943298 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -8494,7 +8494,7 @@ static void test_clip_planes_limits(void) START_TEST(device) { - HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" ); + HMODULE d3d8_handle = GetModuleHandleA( "d3d8.dll" ); WNDCLASSA wc = {0}; IDirect3D8 *d3d8; DEVMODEW current_mode; -- 2.13.6
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Andrey Gusev -
Henri Verbeet