Patrik Stridvall <ps(a)leissner.se> writes:
* tools/winebuild/build.h, tools/winebuild/parser.c, tools/winebuild/relay.c, tools/winebuild/res16.c, tools/winebuild/res32.c: Fixed some more of the issues that prevented Winebuild from working under Windows.
Why do you need to build .spec.c files on Windows? All you should need is a .def file, and maybe a small hack for the debug channels declarations. -- Alexandre Julliard julliard(a)winehq.com
spec32.c contains the code to build the *.def's from the .spec.c. This patch fixes this right? Also when I try to use winebuild to build the *.def currently under win32, it wont work because its still trying to look for a *.so instead of a dll when a import library is listed. The problem is in import.c on lines 109-111. When I remove the import lines in the *.spec file winebuild has no trouble making the *.def Thanks Steven --- Alexandre Julliard <julliard(a)winehq.com> wrote:
Patrik Stridvall <ps(a)leissner.se> writes:
* tools/winebuild/build.h, tools/winebuild/parser.c, tools/winebuild/relay.c, tools/winebuild/res16.c, tools/winebuild/res32.c: Fixed some more of the issues that prevented Winebuild from working under Windows.
Why do you need to build .spec.c files on Windows? All you should need is a .def file, and maybe a small hack for the debug channels declarations.
-- Alexandre Julliard julliard(a)winehq.com
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participants (2)
-
Alexandre Julliard -
Steven Edwards