Re: [PATCH 3/6] ddraw/tests: Test d3d2 and 3 drawing with non-standard viewports (v2).
1 Oct
2016
1 Oct
'16
9:35 p.m.
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://testbot.winehq.org/JobDetails.pl?Key=25982 Your paranoid android. === w1064 (32 bit ddraw2) === ddraw2.c:2391: Test failed: Expected (0,0)-(512,384), got (0,0)-(1024,768). === w1064 (64 bit ddraw2) === ddraw2.c:2391: Test failed: Expected (0,0)-(512,384), got (0,0)-(1024,768). === w1064 (32 bit ddraw4) === ddraw4.c:2546: Test failed: Expected (0,0)-(512,384), got (0,0)-(1024,768). === w1064 (64 bit ddraw4) === ddraw4.c:2546: Test failed: Expected (0,0)-(512,384), got (0,0)-(1024,768).
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Marvin