How can I debug an issue where a specific commit breaks transparency?
16 Aug
2025
16 Aug
'25
9:35 a.m.
| * cb787d0c566 - (2 months ago) win32u: Use a pbuffer to implement GL on memory DCs. - Rémi Bernon
This commit caused one of my images to go from transparent to non-transparent. How should I debug this? I tried using RenderDoc to capture, but it errors out saying that on Linux it supports the core profile and not the compatibility profile. When I capture a trace with apitrace, it seems the program isn’t using a standard OpenGL frame rendering flow. May I ask what the default method is in Wine for debugging OpenGL or investigating incorrect/garbled rendering?
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zhengxianwei