[PATCH vkd3d 08/11] vkd3d-shader: Avoid generating unique array types for immediate constant buffers.
From: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 8cbd8dac121e..82598dfe6d9e 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4283,7 +4283,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_immediate_constant_buffer(struct vkd3d_ VKD3D_TYPE_FLOAT, VKD3D_VEC4_SIZE, &icb->data[4 * i]); type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_FLOAT, VKD3D_VEC4_SIZE); length_id = vkd3d_dxbc_compiler_get_constant_uint(compiler, icb->vec4_count); - type_id = vkd3d_spirv_build_op_type_array(builder, type_id, length_id); + type_id = vkd3d_spirv_get_op_type_array(builder, type_id, length_id); const_id = vkd3d_spirv_build_op_constant_composite(builder, type_id, elements, icb->vec4_count); ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, SpvStorageClassPrivate, type_id); icb_id = vkd3d_spirv_build_op_variable(builder, &builder->global_stream, -- 2.19.2
participants (2)
-
Henri Verbeet -
Józef Kucia