Re: d3dx8: Implement D3DXCreateTextureFromFile
27 Jan
2008
27 Jan
'08
3:31 p.m.
On Sunday 27 January 2008 12:39:18 am Luis C. Busquets Pérez wrote:
+{ + FIXME("(void): stub\n"); + return D3D_OK; +}
You probably shouldn't return okay if you're not implementing the function. It's normal to return D3DERR_NOTIMPLEMENTED (or whatever it is). At the very least you don't want to leave the output parameters untouched.
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Chris Robinson