Re: [9/9] wined3d: pass the capabilities directly to d3d_level_from_gl_info and rename it to d3d_level_from_caps
7 Jul
2014
7 Jul
'14
11:21 a.m.
On 4 July 2014 00:40, Andrei Slăvoiu <andrei.slavoiu(a)gmail.com> wrote:
- if (fragment_caps.TextureOpCaps & WINED3DTEXOPCAPS_DOTPRODUCT3) + if (fragment_caps->TextureOpCaps & WINED3DTEXOPCAPS_DOTPRODUCT3) return D3D7; if (fragment_caps.MaxSimultaneousTextures > 1) return D3D6; This doesn't compile: directx.c: In function ‘d3d_level_from_caps’: directx.c:1692:22: error: request for member ‘MaxSimultaneousTextures’ in something not a structure or union
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Henri Verbeet