Re: WineD3D: PBO support 2/2 (attempt 2)
12 Sep
2007
12 Sep
'07
5:09 a.m.
"Roderick Colenbrander" <thunderbird2k(a)gmx.net> writes:
This is an updated version of the patch. In the previous one I was making a glBindBuffer call in a place without checking if PBOs were around. Further the place didn't need the call anymore.
This breaks the tests for me: ../../../tools/runtest -q -P wine -M d3d9.dll -T ../../.. -p d3d9_test.exe.so visual.c && touch visual.ok visual.c:2043: Test failed: quad 1 has color 0000ffff, expected 0x00FFFF00 visual.c:2045: Test failed: quad 2 has color 0000ffff, expected 0x0000000 visual.c:2047: Test failed: quad 3 has color 0000ffff, expected 0x0000FF00 make[2]: *** [visual.ok] Error 3 -- Alexandre Julliard julliard(a)winehq.org
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Alexandre Julliard