Re: ddraw: Move complex surface destruction into its own function
28 Jun
2010
28 Jun
'10
7:35 p.m.
On 28 June 2010 20:03, Luke Benstead <kazade(a)gmail.com> wrote:
Needed to properly fix ddraw surface refcounting as it must be called from the surface thunks.
That's of course not appropriate during code freeze.
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Henri Verbeet