[v2 PATCH 4/4] dwrite: Always initialize output glyph count in GetGlyphs().
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- v2: dropped the test for now, to avoid testing seemingly uninitialized value that Vista returns there. dlls/dwrite/analyzer.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/dwrite/analyzer.c b/dlls/dwrite/analyzer.c index 53fb18df4c9..d0d769cb346 100644 --- a/dlls/dwrite/analyzer.c +++ b/dlls/dwrite/analyzer.c @@ -1188,6 +1188,8 @@ static HRESULT WINAPI dwritetextanalyzer_GetGlyphs(IDWriteTextAnalyzer2 *iface, context.glyph_infos = heap_calloc(glyph_count, sizeof(*context.glyph_infos)); context.table = &context.cache->gsub; + *actual_glyph_count = 0; + scriptprops = &dwritescripts_properties[context.script]; hr = shape_get_glyphs(&context, scriptprops->scripttags); if (SUCCEEDED(hr)) -- 2.30.0
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Nikolay Sivov