Re: d3d8: Don't report Shader Model 2.0 or higher
23 Dec
2006
23 Dec
'06
5:02 p.m.
On 23/12/06, Chris Robinson <chris.kcat(a)gmail.com> wrote:
D3D8 never reports anything above SM 1.x. Does this fix something?
23 Dec
23 Dec
5:16 p.m.
New subject: d3d8: Don't report Shader Model 2.0 or higher
Am 23.12.2006 um 18:02 schrieb H. Verbeet:
On 23/12/06, Chris Robinson <chris.kcat(a)gmail.com> wrote:
D3D8 never reports anything above SM 1.x. Does this fix something?
It fixes Morrowind with glsl. This game seems to check for an exact number, not >=
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H. Verbeet -
Stefan Dösinger