Re: [14/15] WineD3D: Get rid of the conditionals in shader_glsl_compare
9 Nov
9 Nov
12:55 p.m.
New subject: [14/15] WineD3D: Get rid of the conditionals in shader_glsl_compare
Hi, I wrote a test, and I think I found the issue. Can you try the attached patch?
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Mirek Slugeň -
Stefan Dösinger