[PATCH vkd3d v2 4/4] vkd3d-compiler: Add d3d-asm target type.
Signed-off-by: Isabella Bosia <ibosia(a)codeweavers.com> --- programs/vkd3d-compiler/main.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c index 4812d47..e45c1cf 100644 --- a/programs/vkd3d-compiler/main.c +++ b/programs/vkd3d-compiler/main.c @@ -72,6 +72,9 @@ target_type_info[] = {VKD3D_SHADER_TARGET_SPIRV_TEXT, "spirv-text", "A SPIR-V shader in text form.\n", false}, + {VKD3D_SHADER_TARGET_D3D_ASM, + "d3d-asm", "A shader in Direct3D assembly form.\n", + false}, }; static bool read_shader(struct vkd3d_shader_code *shader, FILE *f) -- 2.25.1
Hi, While running your changed tests, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=79314 Your paranoid android. === debiant (build log) === Task: Patch failed to apply === debiant (build log) === Task: Patch failed to apply
participants (3)
-
Henri Verbeet -
Isabella Bosia -
Marvin