Re: [PATCH 2/2] d3d9/tests: Add a depth bias test.
On 30 July 2015 at 12:00, Stefan Dösinger <stefan(a)codeweavers.com> wrote:
+ static const D3DFORMAT formats[] = + { + D3DFMT_D16, D3DFMT_D24X8, D3DFMT_D32, + + /* The scaling factor detection function detects the wrong factor for + * float formats on Nvidia, therefore the following tests are disabled. + * The wined3d function detects 2^23 like for fixed point formats but + * the test needs 2^22 to pass. + * + * AMD GPUs need a different scaling factor for float depth buffers + * (2^24) than fixed point (2^23), but the wined3d detection function + * works there, producing the right result in the test. + * + * D3DFMT_D32F_LOCKABLE, D3DFMT_D24FS8, + */ + }; + No D24S8? I think that's one of the most common formats. (No INTZ either, but I suppose it's likely to behave like everything else.)
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Henri Verbeet