[PATCH] include: Fix a typo in D2D1_WINDOW_STATE values.
27 Jan
2019
27 Jan
'19
1:14 p.m.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- I think 0/1 makes more sense in this context than fixing missing leading zeroes. include/d2d1.idl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/d2d1.idl b/include/d2d1.idl index c9fb8f0b6b..08487fa6b0 100644 --- a/include/d2d1.idl +++ b/include/d2d1.idl @@ -274,8 +274,8 @@ typedef enum D2D1_FEATURE_LEVEL typedef enum D2D1_WINDOW_STATE { - D2D1_WINDOW_STATE_NONE = 0x0000000, - D2D1_WINDOW_STATE_OCCLUDED = 0x0000001, + D2D1_WINDOW_STATE_NONE = 0, + D2D1_WINDOW_STATE_OCCLUDED = 1, D2D1_WINDOW_STATE_FORCE_DWORD = 0xffffffff, } D2D1_WINDOW_STATE; -- 2.20.1
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Nikolay Sivov