Re: wined3d: Enable blit stretching for 64 bpp
On Saturday 04 June 2011 18:24:39 André Hentschel wrote:
+ case 8: + STRETCH_ROW(DWORD64); + break; 64 bit formats can be floating point formats too, like ARGB16F, or RG32F. But Roderick's comment catches the more important issue: This code shouldn't be called for 64 bit formats at all since they are only supported with FBOs which bring hardware blitting support.
Am 05.06.2011 02:47, schrieb Stefan Dösinger:
On Saturday 04 June 2011 18:24:39 André Hentschel wrote:
+ case 8: + STRETCH_ROW(DWORD64); + break; 64 bit formats can be floating point formats too, like ARGB16F, or RG32F. But Roderick's comment catches the more important issue: This code shouldn't be called for 64 bit formats at all since they are only supported with FBOs which bring hardware blitting support.
Hi Stefan and Roderick, is should stop trying to send "3D" patches :) either they are wrong or lead to regressions... -- Best Regards, André Hentschel
participants (2)
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André Hentschel -
Stefan Dösinger