Re: [PATCH 4/6] wined3d: Prefer GLSL 1.50 shaders in draw_test_quad().
29 May
2017
29 May
'17
10:21 a.m.
On 29 May 2017 at 10:53, Józef Kucia <jkucia(a)codeweavers.com> wrote:
+ BOOL use_glsl_150 = gl_info->glsl_version >= 150; That doesn't work in Wine :D I wouldn't necessarily mind if it did though.
3121
Age (days ago)
3121
Last active (days ago)
0 comments
1 participants
participants (1)
-
Henri Verbeet