[PATCH v2 3/4] d3d9/tests: Test IDirect3D9::CheckDepthStencilMatch() with D3DFMT_D32.
Signed-off-by: Jactry Zeng <jzeng(a)codeweavers.com> --- dlls/d3d9/tests/device.c | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index f5c89723cb..73ecae9804 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -11833,6 +11833,16 @@ static void test_check_device_format(void) } } + hr = IDirect3D9_CheckDepthStencilMatch(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, + D3DFMT_A8R8G8B8, D3DFMT_D32); + ok(hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL), /* Win10 */ + "Got unexpected hr %#x.\n", hr); + + hr = IDirect3D9_CheckDepthStencilMatch(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, + D3DFMT_R5G6B5, D3DFMT_D32); + ok(hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL), /* Win10 */ + "Got unexpected hr %#x.\n", hr); + IDirect3D9_Release(d3d); } -- 2.20.1
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Jactry Zeng