Re: [PATCH] dxgi: 0 / 0 means 0 for a DXGI_RATIONAL
22 Nov
2011
22 Nov
'11
7:46 a.m.
On 22 November 2011 00:42, Eduard - Gabriel Munteanu <eduard.munteanu(a)linux360.ro> wrote:
This fixes a division by zero generated in Unigine Tropics in D3D10 mode. It also adds a helper to handle such conversions, which takes the form of a macro so we don't need to worry about the result's type.
I'd prefer an actual function. A small test for this probably wouldn't hurt either.
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Henri Verbeet