Re: [PATCH 03/10] wined3d: Move D24X4S4 to the formats table.
12 Apr
2010
12 Apr
'10
7:31 a.m.
On 12 April 2010 12:44, Roderick Colenbrander <thunderbird2k(a)gmail.com> wrote:
{WINED3DFMT_D16_UNORM, GL_DEPTH_COMPONENT24_ARB, GL_DEPTH_COMPONENT24_ARB, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, 0, WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_DEPTH, - ARB_DEPTH_TEXTURE, NULL}, + ARB_DEPTH_TEXTURE, &convert_s4x4_uint_d24_unorm}, That's wrong.
5813
Age (days ago)
5813
Last active (days ago)
0 comments
1 participants
participants (1)
-
Henri Verbeet