Re: [dx73b] Try3: Performance of texture states
On Sunday 03 August 2003 05:02 am, Ann and Jason Edmeades wrote:
(Try#3 - Also fixes Operation Flashpoint problem which was introduced AND includes the patch... oops!)
My goodness... Flashpoint works? How long has that been? Good $*^!$#^@ work!! But: you should /not/ have told me this as I will be much less productive now. -- gmt "Microsoft is committed to making cabinet files an open technology" http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dncabsdk/ht...
(Try#3 - Also fixes Operation Flashpoint problem which was introduced AND includes the patch... oops!)
My goodness... Flashpoint works? How long has that been? Good $*^!$#^@ work!!
I should define 'work' - The graphics appear ok now, but I always run with sound disabled (I have enough problems without adding to them) so I have no idea if sound works. However, this is the game I mention has a weird mouse cursor which does silly things like jumping and not liking diagonals! Therefore it is viewable (I started the tutorial and it all seems to display fine), but I wouldnt call it playable... Get on with the OLE/DCOM stuff instead :-) Jason
participants (2)
-
Ann and Jason Edmeades -
Gregory M. Turner