Re: [PATCH 2/5] d3d10core: Implement d3d10_texture2d_GetDevice().
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://newtestbot.winehq.org/JobDetails.pl?Key=4812 Your paranoid android. === wvista (32 bit device) === device.c:76: Test failed: Got unexpected refcount 4. device.c:81: Test failed: Got unexpected refcount 5. device.c:95: Test failed: Got unexpected refcount 4. device.c:100: Test failed: Got unexpected refcount 5. === w2008s64 (32 bit device) === device.c:76: Test failed: Got unexpected refcount 4. device.c:81: Test failed: Got unexpected refcount 5. device.c:95: Test failed: Got unexpected refcount 4. device.c:100: Test failed: Got unexpected refcount 5. === w2008s64 (64 bit device) === device.c:76: Test failed: Got unexpected refcount 4. device.c:81: Test failed: Got unexpected refcount 5. device.c:95: Test failed: Got unexpected refcount 4. device.c:100: Test failed: Got unexpected refcount 5.
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Marvin