Re: [PATCH 2/6] ddraw/tests: Skip initialising "quad" and "indices" in test_specular_lighting() if a 3D device can't be crea
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://testbot.winehq.org/JobDetails.pl?Key=21376 Your paranoid android. === w1064 (32 bit ddraw2) === ddraw2.c:2360: Test failed: Expected {0, 0, 512, 384}, got {0, 0, 1024, 768}. === w1064 (64 bit ddraw2) === ddraw2.c:2360: Test failed: Expected {0, 0, 512, 384}, got {0, 0, 1024, 768}. === w1064 (32 bit ddraw7) === ddraw7.c:2275: Test failed: Expected {0, 0, 512, 384}, got {0, 0, 1024, 768}. === w1064 (64 bit ddraw7) === ddraw7.c:2275: Test failed: Expected {0, 0, 512, 384}, got {0, 0, 1024, 768}. === w1064 (32 bit ddraw4) === ddraw4.c:2545: Test failed: Expected {0, 0, 512, 384}, got {0, 0, 1024, 768}. === w1064 (64 bit ddraw4) === The test timed out
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Marvin