[PATCH] d3d10core/tests: Don't test stencil_ref again if it wasn't touched
Signed-off-by: Michael Stefaniuc <mstefani(a)winehq.org> --- dlls/d3d10core/tests/d3d10core.c | 1 - 1 file changed, 1 deletion(-) diff --git a/dlls/d3d10core/tests/d3d10core.c b/dlls/d3d10core/tests/d3d10core.c index a1c4be46b7f..d7fc9efa901 100644 --- a/dlls/d3d10core/tests/d3d10core.c +++ b/dlls/d3d10core/tests/d3d10core.c @@ -5717,7 +5717,6 @@ float4 main(float4 color : COLOR) : SV_TARGET ok(stencil_ref == 3, "Got unexpected stencil ref %u.\n", stencil_ref); tmp_ds_state = NULL; ID3D10Device_OMGetDepthStencilState(device, &tmp_ds_state, NULL); - ok(stencil_ref == 3, "Got unexpected stencil ref %u.\n", stencil_ref); ok(tmp_ds_state == ds_state, "Got unexpected depth stencil state %p, expected %p.\n", tmp_ds_state, ds_state); ID3D10DepthStencilState_Release(tmp_ds_state); -- 2.31.1
Hi, While running your changed tests, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=104218 Your paranoid android. === debian11 (32 bit Hindi:India report) === Report validation errors: d3d10core:d3d10core is missing some skip messages
participants (3)
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Henri Verbeet -
Marvin -
Michael Stefaniuc