Re: WGL: GDI support is not advertised with double buffering
14 Aug
2007
14 Aug
'07
9:08 a.m.
Wouldn't it be cleaner to cache the double buffering property in the WineGLPIxelFormat and set the gdi cap in there? That would skip another unneeded function. Roderick
14 Aug
14 Aug
6 p.m.
New subject: WGL: GDI support is not advertised with double buffering
Err, the patch is correct. I somehow missed that a test was part of it. Sorry. On Tuesday 14 August 2007 11:08, Roderick Colenbrander wrote:
Wouldn't it be cleaner to cache the double buffering property in the WineGLPIxelFormat and set the gdi cap in there? That would skip another unneeded function.
Roderick
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Roderick Colenbrander