[PATCH] include/d3d11shader.h: Set D3D_COMPILER_VERSION to 47, if not defined.
With the subject prefix changed to just "include:", this is. Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Do you need this for something in particular, or just generic "SDK compatibility"?
Should I resend the patch with a new email subject? This change solves https://github.com/msys2/MINGW-packages/issues/5330. Workaround in production https://github.com/enigma-dev/enigma-dev/pull/1736.
On Tue, Sep 29, 2020 at 9:48 PM Biswapriyo Nath <nathbappai(a)gmail.com> wrote:
Should I resend the patch with a new email subject? This change solves https://github.com/msys2/MINGW-packages/issues/5330. Workaround in production https://github.com/enigma-dev/enigma-dev/pull/1736.
No need to, Alexandre will probably update the subject on patch apply (and it's not a big deal anyway).
participants (3)
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Biswapriyo Nath -
Matteo Bruni -
Matteo Bruni