Re: d3dx9_36 [patch 2/5, try 3]: Implement D3DXSHEvalHemisphereLight
10 Oct
2012
10 Oct
'12
4:40 a.m.
On 10.10.2012 09:44, Nozomi Kodama wrote:
+ if ( green_out )
Same as last time: I'd use "if (x == y)" without spaces on all occurrences... there are a couple of them in the patch! Please make all consistent in the patch.
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Rico Schüller