Re: [PATCH 3/5] ddraw/tests: Introduce proper vector types.
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=16036 Your paranoid android. === W2KPROSP4 (32 bit d3d) === d3d.c:559: Test failed: Got unexpected vertex 1 {2.55999985e+002, 1.52587891e-005, 9.99999940e-001, 9.99999940e-001}. === W2K3R2SESP2 (32 bit d3d) === d3d.c:559: Test failed: Got unexpected vertex 1 {2.55999985e+002, 1.52587891e-005, 9.99999940e-001, 9.99999940e-001}. === W2K8SE (32 bit d3d) === d3d.c:559: Test failed: Got unexpected vertex 1 {2.55999985e+002, 1.52587891e-005, 9.99999940e-001, 9.99999940e-001}. === W7PROX64 (32 bit d3d) === d3d.c:559: Test failed: Got unexpected vertex 1 {2.55999985e+002, 1.52587891e-005, 9.99999940e-001, 9.99999940e-001}. === TEST64_W7SP1 (32 bit d3d) === d3d.c:559: Test failed: Got unexpected vertex 1 {2.55999985e+002, 1.52587891e-005, 9.99999940e-001, 9.99999940e-001}.
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Marvin