[PATCH] d3dx11: Fix D3DX11CreateShaderResourceViewFromMemory spec entry.
Signed-off-by: Andrey Gusev <andrey.goosev(a)gmail.com> --- dlls/d3dx11_43/d3dx11_43.spec | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3dx11_43/d3dx11_43.spec b/dlls/d3dx11_43/d3dx11_43.spec index 76a3916e71..dde8821a30 100644 --- a/dlls/d3dx11_43/d3dx11_43.spec +++ b/dlls/d3dx11_43/d3dx11_43.spec @@ -17,7 +17,7 @@ @ stub D3DX11CreateAsyncTextureProcessor @ stub D3DX11CreateShaderResourceViewFromFileA @ stub D3DX11CreateShaderResourceViewFromFileW -@ stub D3DX11CreateShaderResourceViewFromMemory(ptr ptr long ptr ptr ptr ptr) +@ stdcall D3DX11CreateShaderResourceViewFromMemory(ptr ptr long ptr ptr ptr ptr) @ stub D3DX11CreateShaderResourceViewFromResourceA @ stub D3DX11CreateShaderResourceViewFromResourceW @ stdcall D3DX11CreateTextureFromFileA(ptr str ptr ptr ptr ptr) -- 2.20.1
Fixes commit 943ed2c3eba5e72a080417683b9a6ca6d7b7be65. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=42078 Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> --- For the records, the patch attached to the bug report and the v1 of the patch that was sent to the mailing list had the correct spec entry.
participants (2)
-
Andrey Gusev -
Matteo Bruni