Re: d3dx9_36: make sure return values are used (LLVM/Clang)
9 Feb
2011
9 Feb
'11
7:20 a.m.
hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &desc); + ok(hr == D3D_OK, "D3DXCreateTexture returned %#x, expected %#x\n", hr, D3D_OK); Copy-paste error, it should be GetLevelDesc in the ok() message. :)
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Matteo Bruni