[PATCH 06/12] d2d1/tests: Create a Direct2D render target in init_test_context_().
From: Rémi Bernon <rbernon(a)codeweavers.com> Signed-off-by: Rémi Bernon <rbernon(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> --- v3: - Creating the render target is not supposed to fail. - Add proper line information for ok calls. - Get rid of superfluous render target reference counting. dlls/d2d1/tests/d2d1.c | 131 +++++++++++++---------------------------- 1 file changed, 40 insertions(+), 91 deletions(-) diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c index 3fa3b1a9acd..c8c0e83df1c 100644 --- a/dlls/d2d1/tests/d2d1.c +++ b/dlls/d2d1/tests/d2d1.c @@ -48,6 +48,7 @@ struct d2d1_test_context HWND window; IDXGISwapChain *swapchain; IDXGISurface *surface; + ID2D1RenderTarget *rt; }; struct resource_readback @@ -790,6 +791,14 @@ static ID2D1RenderTarget *create_render_target(IDXGISurface *surface) #define release_test_context(ctx) release_test_context_(__LINE__, ctx) static void release_test_context_(unsigned int line, struct d2d1_test_context *ctx) { + ID2D1Factory *factory; + ULONG ref; + + ID2D1RenderTarget_GetFactory(ctx->rt, &factory); + ID2D1RenderTarget_Release(ctx->rt); + ref = ID2D1Factory_Release(factory); + ok_(__FILE__, line)(!ref, "Factory has %u references left.\n", ref); + IDXGISurface_Release(ctx->surface); IDXGISwapChain_Release(ctx->swapchain); DestroyWindow(ctx->window); @@ -816,6 +825,9 @@ static BOOL init_test_context_(unsigned int line, struct d2d1_test_context *ctx) hr = IDXGISwapChain_GetBuffer(ctx->swapchain, 0, &IID_IDXGISurface, (void **)&ctx->surface); ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr); + ctx->rt = create_render_target(ctx->surface); + ok_(__FILE__, line)(!!ctx->rt, "Failed to create render target.\n"); + return TRUE; } @@ -1148,9 +1160,7 @@ static void test_clip(void) if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); - + rt = ctx.rt; ID2D1RenderTarget_GetDpi(rt, &dpi_x, &dpi_y); ok(dpi_x == 96.0f, "Got unexpected dpi_x %.8e.\n", dpi_x); ok(dpi_y == 96.0f, "Got unexpected dpi_x %.8e.\n", dpi_y); @@ -1316,7 +1326,6 @@ static void test_clip(void) match = compare_surface(ctx.surface, "cb418ec4a7c8407b5e36db06fc6292a06bb8476c"); ok(match, "Surface does not match.\n"); - ID2D1RenderTarget_Release(rt); release_test_context(&ctx); } @@ -1354,8 +1363,7 @@ static void test_state_block(void) if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); + rt = ctx.rt; ID2D1RenderTarget_GetFactory(rt, &factory); hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, &IID_IDWriteFactory, (IUnknown **)&dwrite_factory); ok(SUCCEEDED(hr), "Failed to create dwrite factory, hr %#x.\n", hr); @@ -1578,7 +1586,6 @@ static void test_state_block(void) refcount = IDWriteRenderingParams_Release(text_rendering_params1); ok(!refcount, "Rendering params %u references left.\n", refcount); ID2D1Factory_Release(factory); - ID2D1RenderTarget_Release(rt); release_test_context(&ctx); } @@ -1598,9 +1605,7 @@ static void test_color_brush(void) if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); - + rt = ctx.rt; ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f); ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED); @@ -1666,7 +1671,6 @@ static void test_color_brush(void) ok(match, "Surface does not match.\n"); ID2D1SolidColorBrush_Release(brush); - ID2D1RenderTarget_Release(rt); release_test_context(&ctx); } @@ -1726,9 +1730,7 @@ static void test_bitmap_brush(void) if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); - + rt = ctx.rt; ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f); ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED); @@ -1821,6 +1823,7 @@ static void test_bitmap_brush(void) ID2D1RenderTarget_SetTransform(rt, &tmp_matrix); ID2D1DeviceContext_Release(context); + ID2D1Image_Release(image); } /* Creating a brush with a NULL bitmap crashes on Vista, but works fine on @@ -2061,7 +2064,6 @@ static void test_bitmap_brush(void) ID2D1BitmapBrush_Release(brush); refcount = ID2D1Bitmap_Release(bitmap); ok(!refcount, "Bitmap has %u references left.\n", refcount); - ID2D1RenderTarget_Release(rt); release_test_context(&ctx); } @@ -2125,9 +2127,7 @@ static void test_linear_brush(void) if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); - + rt = ctx.rt; ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f); ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED); @@ -2255,7 +2255,6 @@ static void test_linear_brush(void) ID2D1LinearGradientBrush_Release(brush); refcount = ID2D1GradientStopCollection_Release(gradient); ok(!refcount, "Gradient has %u references left.\n", refcount); - ID2D1RenderTarget_Release(rt); release_test_context(&ctx); } @@ -2319,9 +2318,7 @@ static void test_radial_brush(void) if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); - + rt = ctx.rt; ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f); ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED); @@ -2457,7 +2454,6 @@ static void test_radial_brush(void) ID2D1RadialGradientBrush_Release(brush); refcount = ID2D1GradientStopCollection_Release(gradient); ok(!refcount, "Gradient has %u references left.\n", refcount); - ID2D1RenderTarget_Release(rt); release_test_context(&ctx); } @@ -2592,7 +2588,6 @@ static void test_path_geometry(void) BOOL match, contains; D2D1_COLOR_F color; D2D1_RECT_F rect; - ULONG refcount; UINT32 count; HRESULT hr; @@ -2913,8 +2908,7 @@ static void test_path_geometry(void) if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); + rt = ctx.rt; ID2D1RenderTarget_GetFactory(rt, &factory); ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f); @@ -3633,9 +3627,7 @@ static void test_path_geometry(void) ID2D1PathGeometry_Release(geometry); ID2D1SolidColorBrush_Release(brush); - ID2D1RenderTarget_Release(rt); - refcount = ID2D1Factory_Release(factory); - ok(!refcount, "Factory has %u references left.\n", refcount); + ID2D1Factory_Release(factory); release_test_context(&ctx); } @@ -4002,9 +3994,7 @@ static void test_bitmap_formats(void) if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); - + rt = ctx.rt; bitmap_desc.dpiX = 96.0f; bitmap_desc.dpiY = 96.0f; for (i = 0; i < ARRAY_SIZE(bitmap_formats); ++i) @@ -4028,7 +4018,6 @@ static void test_bitmap_formats(void) } } - ID2D1RenderTarget_Release(rt); release_test_context(&ctx); } @@ -4059,9 +4048,7 @@ static void test_alpha_mode(void) if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); - + rt = ctx.rt; ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED); set_size_u(&size, 4, 4); @@ -4146,7 +4133,6 @@ static void test_alpha_mode(void) match = compare_surface(ctx.surface, "14f8ac64b70966c7c3c6281c59aaecdb17c3b16a"); ok(match, "Surface does not match.\n"); - ID2D1RenderTarget_Release(rt); rt_desc.type = D2D1_RENDER_TARGET_TYPE_DEFAULT; rt_desc.pixelFormat.format = DXGI_FORMAT_UNKNOWN; rt_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE; @@ -4520,9 +4506,7 @@ static void test_bitmap_updates(void) if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); - + rt = ctx.rt; ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED); ID2D1RenderTarget_BeginDraw(rt); @@ -4583,7 +4567,6 @@ static void test_bitmap_updates(void) ok(match, "Surface does not match.\n"); ID2D1Bitmap_Release(bitmap); - ID2D1RenderTarget_Release(rt); release_test_context(&ctx); } @@ -4616,8 +4599,7 @@ static void test_opacity_brush(void) if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); + rt = ctx.rt; ID2D1RenderTarget_GetFactory(rt, &factory); ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f); @@ -4750,9 +4732,7 @@ static void test_opacity_brush(void) ID2D1BitmapBrush_Release(bitmap_brush); ID2D1BitmapBrush_Release(opacity_brush); ID2D1SolidColorBrush_Release(color_brush); - ID2D1RenderTarget_Release(rt); - refcount = ID2D1Factory_Release(factory); - ok(!refcount, "Factory has %u references left.\n", refcount); + ID2D1Factory_Release(factory); release_test_context(&ctx); } @@ -4782,7 +4762,6 @@ static void test_create_target(void) if (!init_test_context(&ctx)) return; - hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &IID_ID2D1Factory, NULL, (void **)&factory); ok(SUCCEEDED(hr), "Failed to create factory, hr %#x.\n", hr); @@ -5761,9 +5740,7 @@ static void test_gradient(void) if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); - + rt = ctx.rt; stops2[0].position = 0.5f; set_color(&stops2[0].color, 1.0f, 1.0f, 0.0f, 1.0f); stops2[1] = stops2[0]; @@ -5788,7 +5765,6 @@ static void test_gradient(void) } ID2D1GradientStopCollection_Release(gradient); - ID2D1RenderTarget_Release(rt); release_test_context(&ctx); } @@ -5810,15 +5786,13 @@ static void test_draw_geometry(void) D2D1_ELLIPSE ellipse; D2D1_COLOR_F color; D2D1_RECT_F rect; - ULONG refcount; HRESULT hr; BOOL match; if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); + rt = ctx.rt; ID2D1RenderTarget_GetFactory(rt, &factory); ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f); @@ -6703,9 +6677,7 @@ static void test_draw_geometry(void) ok(match, "Figure does not match.\n"); ID2D1SolidColorBrush_Release(brush); - ID2D1RenderTarget_Release(rt); - refcount = ID2D1Factory_Release(factory); - ok(!refcount, "Factory has %u references left.\n", refcount); + ID2D1Factory_Release(factory); release_test_context(&ctx); } @@ -6725,15 +6697,13 @@ static void test_fill_geometry(void) D2D1_ELLIPSE ellipse; D2D1_COLOR_F color; D2D1_RECT_F rect; - ULONG refcount; HRESULT hr; BOOL match; if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); + rt = ctx.rt; ID2D1RenderTarget_GetFactory(rt, &factory); ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f); @@ -7505,9 +7475,7 @@ static void test_fill_geometry(void) ok(match, "Figure does not match.\n"); ID2D1SolidColorBrush_Release(brush); - ID2D1RenderTarget_Release(rt); - refcount = ID2D1Factory_Release(factory); - ok(!refcount, "Factory has %u references left.\n", refcount); + ID2D1Factory_Release(factory); release_test_context(&ctx); } @@ -7649,14 +7617,12 @@ static void test_layer(void) ID2D1RenderTarget *rt; ID2D1Layer *layer; D2D1_SIZE_F size; - ULONG refcount; HRESULT hr; if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); + rt = ctx.rt; ID2D1RenderTarget_GetFactory(rt, &factory); ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f); @@ -7680,9 +7646,7 @@ static void test_layer(void) ok(size.height == 600.0f, "Got unexpected height %.8e.\n", size.height); ID2D1Layer_Release(layer); - ID2D1RenderTarget_Release(rt); - refcount = ID2D1Factory_Release(factory); - ok(!refcount, "Factory has %u references left.\n", refcount); + ID2D1Factory_Release(factory); release_test_context(&ctx); } @@ -7696,15 +7660,13 @@ static void test_bezier_intersect(void) ID2D1RenderTarget *rt; ID2D1Factory *factory; D2D1_COLOR_F color; - ULONG refcount; HRESULT hr; BOOL match; if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); + rt = ctx.rt; ID2D1RenderTarget_GetFactory(rt, &factory); ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f); @@ -7818,9 +7780,7 @@ static void test_bezier_intersect(void) ok(match, "Figure does not match.\n"); ID2D1SolidColorBrush_Release(brush); - ID2D1RenderTarget_Release(rt); - refcount = ID2D1Factory_Release(factory); - ok(!refcount, "Factory has %u references left.\n", refcount); + ID2D1Factory_Release(factory); release_test_context(&ctx); } @@ -8123,10 +8083,7 @@ static void test_bitmap_surface(void) } /* DXGI target */ - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); - - hr = ID2D1RenderTarget_QueryInterface(rt, &IID_ID2D1DeviceContext, (void **)&device_context); + hr = ID2D1RenderTarget_QueryInterface(ctx.rt, &IID_ID2D1DeviceContext, (void **)&device_context); ok(SUCCEEDED(hr), "Failed to get device context, hr %#x.\n", hr); bitmap = NULL; @@ -8135,12 +8092,10 @@ static void test_bitmap_surface(void) check_bitmap_surface((ID2D1Bitmap *)bitmap, TRUE, D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW); ID2D1Bitmap1_Release(bitmap); - check_rt_bitmap_surface(rt, TRUE, D2D1_BITMAP_OPTIONS_NONE); + check_rt_bitmap_surface(ctx.rt, TRUE, D2D1_BITMAP_OPTIONS_NONE); ID2D1DeviceContext_Release(device_context); - ID2D1RenderTarget_Release(rt); - /* Bitmap created from DXGI surface. */ hr = ID3D10Device1_QueryInterface(ctx.device, &IID_IDXGIDevice, (void **)&dxgi_device); ok(SUCCEEDED(hr), "Failed to get IDXGIDevice interface, hr %#x.\n", hr); @@ -8370,9 +8325,7 @@ static void test_device_context(void) ID2D1DeviceContext_Release(device_context); /* DXGI target */ - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); - + rt = ctx.rt; hr = ID2D1RenderTarget_QueryInterface(rt, &IID_ID2D1DeviceContext, (void **)&device_context); ok(SUCCEEDED(hr), "Failed to get device context interface, hr %#x.\n", hr); ID2D1DeviceContext_GetTarget(device_context, (ID2D1Image **)&bitmap); @@ -8397,7 +8350,6 @@ static void test_device_context(void) ok(bitmap == NULL, "Unexpected target instance.\n"); ID2D1DeviceContext_Release(device_context); - ID2D1RenderTarget_Release(rt); /* WIC target */ CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); @@ -8895,8 +8847,7 @@ todo_wine ID2D1RenderTarget_Release(rt); ID2D1DeviceContext_Release(device_context); - refcount = ID2D1Factory1_Release(factory); - ok(!refcount, "Factory has %u references left.\n", refcount); + ID2D1Factory1_Release(factory); release_test_context(&ctx); } @@ -9256,8 +9207,7 @@ static void test_wic_bitmap_format(void) if (!init_test_context(&ctx)) return; - rt = create_render_target(ctx.surface); - ok(!!rt, "Failed to create render target.\n"); + rt = ctx.rt; CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); hr = CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, @@ -9285,7 +9235,6 @@ static void test_wic_bitmap_format(void) IWICImagingFactory_Release(wic_factory); CoUninitialize(); - ID2D1RenderTarget_Release(rt); release_test_context(&ctx); } -- 2.20.1
Hi, While running your changed tests, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=84078 Your paranoid android. === build (build log) === error: patch failed: dlls/d2d1/tests/d2d1.c:1675 error: patch failed: dlls/d2d1/tests/d2d1.c:45 error: patch failed: dlls/d2d1/tests/d2d1.c:46 error: patch failed: dlls/d2d1/tests/d2d1.c:47 error: patch failed: dlls/d2d1/tests/d2d1.c:48 Task: Patch failed to apply === debiant (build log) === error: patch failed: dlls/d2d1/tests/d2d1.c:1675 error: patch failed: dlls/d2d1/tests/d2d1.c:45 error: patch failed: dlls/d2d1/tests/d2d1.c:46 error: patch failed: dlls/d2d1/tests/d2d1.c:47 error: patch failed: dlls/d2d1/tests/d2d1.c:48 Task: Patch failed to apply === debiant (build log) === error: patch failed: dlls/d2d1/tests/d2d1.c:1675 error: patch failed: dlls/d2d1/tests/d2d1.c:45 error: patch failed: dlls/d2d1/tests/d2d1.c:46 error: patch failed: dlls/d2d1/tests/d2d1.c:47 error: patch failed: dlls/d2d1/tests/d2d1.c:48 Task: Patch failed to apply
participants (2)
-
Henri Verbeet -
Marvin