Re: [2/5] WineD3D: Use a separate enum for pixel format fixups
27 Nov
2008
27 Nov
'08
8:45 a.m.
2008/11/27 Stefan Dösinger <stefan(a)codeweavers.com>:
+enum shader_color_conv +{ + fmtconv_none = 1, + set_blue_1 = 2, + signed_2_no_ba = 3, + signed_2 = 4, + signed_4 = 5, + signed_l6v5u5 = 6, + swap_rg_blue_1 = 7, + a_to_g_ba_1 = 8, + yuv_yuy2 = 9, + yuv_uyvy = 10, + yuv_yv12 = 11, + force_dword = 0x7ffffff +};
Could you please use uppercase enum elements like the rest of the world? :-/
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Henri Verbeet