Re: [PATCH 1/2] d2d1: Use better bezier segment bounds approximation when updating figure bounds
15 Sep
2017
15 Sep
'17
11:14 a.m.
On 14 September 2017 at 14:10, Nikolay Sivov <nsivov(a)codeweavers.com> wrote:
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- dlls/d2d1/geometry.c | 15 +++++++++++++++ 1 file changed, 15 insertions(+)
This is fine, but note that d2d_geometry_sink_AddQuadraticBeziers() also exists.
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Henri Verbeet